GetPlayersVehicleGameObject() : GameObject
This returns the game object of the vehicle which the player is flying if the vehicle was not found, it will just return null so make sure to have a null check!
GameObject currentVehicle = VTOLAPI.instance.GetPlayersVehicleGameObject();
GetPlayersVehicleEnum() : VTOLVehicles
This returns an enum to help identify which vehicle the player is currently using. This can be used if you have specific code to run depending on what vehicle is being used.
VTOLVehicles currentVehicle = VTOLAPI.instance.GetPlayersVehicleEnum();
//Possiable Returns: None, AV42C, FA26B, F45A