Multiplayer

Finally.... now you can play with Steam friends.

The Unofficial Multiplayer Mod, built for the STABLE branch of VTOL VR, allows multiple pilots to fly and complete missions together with multiple loadouts. Fly in a wing and complete missions in coop, or against each other on opposing sides. Take an Air to Ground loadout while your buddies fly CAP to ensure you don’t get taken out by enemy fighters, or intercept your friends before they can splash your Bombers. Compatible with Steam missions. Tutorial missions not supported.

MP PVP Map

Discord Server for MP

This is currently maintained by MRDoctorSurgeon and is the main recommended version to use

Special Thanks to these people:

Devs

  • . Marsh.Mello .
  • Temperz87
  • Nisenogen
  • MRDOCTORSURGEON
  • THEGREATOVERLORDOFALLCHEESE
  • Ketkev
  • Nebriv
  • Zaelix
  • C-137
  • Synthorian

Pre-release Testes

  • Quantify
  • DragonBlade
  • HamnavoePer
  • FreedomPlaza
  • Adrian_
  • BahKooJ
  • CrushFruits
  • DJLegacy
  • Emcipio
  • F/A-26B
  • ierdna100
  • SamW
  • [2LT] L. Hog
  • SCP-ZUCC
  • Desert Jackal
  • Maniac
  • Synthorian

And special thanks to TheFalcon for the artwork!

Change Log

fixes radar names by MRDOCTOR

Oct. 29, 2020, 11:23 p.m.

Description

Radar Names

{'version': {'orig': '2.6.4', 'new': '2.6.5'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/a9R9MRtgRD/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


fixes by MRDOCTOR

Oct. 29, 2020, 11:18 p.m.

Description

Radar Names

{'version': {'orig': '2.6.3', 'new': '2.6.4'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/32GDFd8HVI/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Radar Names by MRDOCTOR

Oct. 29, 2020, 11:07 p.m.

Description

Radar Names

{'version': {'orig': '2.6.2', 'new': '2.6.3'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/R3J3Vl70ah/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


works for people without discord installed by MRDOCTOR

Oct. 25, 2020, 1:31 a.m.

Description

works for people without discord installed

{'version': {'orig': '2.6.1', 'new': '2.6.2'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/xrXPofUrBt/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


works for people without discord installed by MRDOCTOR

Oct. 25, 2020, 12:43 a.m.

Description

works for people without discord installed

{'version': {'orig': '2.6.0', 'new': '2.6.1'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/df3G194WHN/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


done by MRDOCTOR

Oct. 24, 2020, 9:57 p.m.

{'user_uploaded_file': {'orig': <FieldFile: uploaded_files/dWFDdIax9Z/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Frequencies 100% working, Nav Map fixes and MP works even if mod loader website url down by MRDOCTOR

Oct. 24, 2020, 9:43 p.m.

Description

Frequencies 100% working, Nav Map fixes and MP works even if mod loader website url down

{'version': {'orig': '2.5.8', 'new': '2.6.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/z3HSvol4Bm/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


boog fox by Temperz87

Sept. 27, 2020, 10:09 p.m.

Description

missiles fixed, black screen rearm fixed, carrier fixed, refuel twitching fixed, wayyyyy smother planes

{'version': {'orig': '2.1.3', 'new': '2.1.4'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/hbUTwtQbaX/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


bug fix by Temperz87

Sept. 22, 2020, 11:56 p.m.

Description

missiles no nully carriers no funky farps no wacky mod loader devs are mady because i release to fast

{'version': {'orig': '2.1.2', 'new': '2.1.3'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/De5jsSOS9S/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


FINALLY FIXED IT!!!!!!! by Temperz87

Sept. 20, 2020, 6:51 p.m.

Description

Fixed when client was spawning in on the wrong airplane it would break everything. Fixed re-spawning not working. Remembered that the F/A-26B has a slash in it.

{'version': {'orig': '2.1.1', 'new': '2.1.2'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/KiyoR4wmYG/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Actually uploaded a zip by Temperz87

Sept. 20, 2020, 3:22 a.m.

Description

Today has been a day of making multiple planes work, releasing updates that broke, and not releasing a new zip

{'user_uploaded_file': {'orig': <FieldFile: uploaded_files/PmfhVEz466/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Fixed THE ENTIRE MOD by Temperz87

Sept. 20, 2020, 3:21 a.m.

Description

So last version was broken, no longer!

{'version': {'orig': '2.1.0', 'new': '2.1.1'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/Hp9SPgMzqG/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Allowing multiple vehicles in one session by Temperz87

Sept. 20, 2020, 1:05 a.m.

Description

Now you can play with the ghost, wasp, or blubbery big boi.

{'version': {'orig': '2.0.0', 'new': '2.1.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/HdFAPjhDB0/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


sub units PogChamp by Temperz87

Sept. 19, 2020, 7:55 p.m.

Description

better guns, killfeed in your flight log, f45 advanced weapons work, units on carriers synced

{'version': {'orig': '1.9.3', 'new': '2.0.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/WX8UUKeyns/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


better guns, killfeed, fixed desync bugs by Temperz87

Sept. 18, 2020, 12:17 a.m.

Description

thanks surgeon for deving the mod still

{'version': {'orig': '1.9.2', 'new': '1.9.3'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/UWeSjqGPeJ/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


A lot of fixes by Temperz87

Sept. 11, 2020, 12:16 a.m.

Description

Gun fixes Networker fixes Networker batching reliable packets

{'version': {'orig': '1.9.1', 'new': '1.9.2'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/ozms7NYNrM/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Batching fixed by Temperz87

Sept. 10, 2020, 4:16 a.m.

Description

Fixed null reference exception when generating message list

{'version': {'orig': '1.9.0', 'new': '1.9.1'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/49pEIHsgpa/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Quality of life with amazing preformance changes by Temperz87

Sept. 10, 2020, 1:58 a.m.

Description

Compression code now actually works huge savings Invsible "Stealth" missiles fixed clients can complete certain objectives independent of host Rearming is gooder Soldiers will no longer assert dominance when moving GPS will now be sent to it's own group

{'user_uploaded_file': {'orig': <FieldFile: uploaded_files/YotMXIeG4d/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Quality of life with amazing preformance changes by Temperz87

Sept. 10, 2020, 1:58 a.m.

Description

Compression code now actually works huge savings Invsible "Stealth" missiles fixed clients can complete certain objectives independent of host Rearming is gooder Soldiers will no longer assert dominance when moving

{'version': {'orig': '1.8.2', 'new': '1.9.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/O0Z19HRF8M/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Literally a single line of code by Temperz87

Sept. 7, 2020, 2:28 a.m.

Description

Added a line to ensure the right radar missile was fired.

{'version': {'orig': '1.8.1', 'new': '1.8.2'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/MqdiOhhJK7/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Hotfix by Temperz87

Sept. 7, 2020, 1:46 a.m.

Description

Fixing NullReferenceException in ground unit movers.

{'version': {'orig': '1.8.0', 'new': '1.8.1'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/9HuZ7xwYCD/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


General Bug Fixes by Temperz87

Sept. 6, 2020, 10:26 p.m.

Description

MRDOCTORSURGEON: objectives overhauled objectives have waypoints killbox works Some ground unit mover code for normalizing quats Missile's are less fucky THEGREATOVERLORDOFALCHEESE: Ships have wakes Ground unit's move fine Temperz87 RWR and ARAD are now working Missile's can be a little fucky still and i've observed them sometimes exploding early but hey it works like before but a little better!

{'version': {'orig': '1.7.1', 'new': '1.8.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/nGdGXBhaU3/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


1 Line of code by Temperz87

Sept. 5, 2020, 8:56 p.m.

Description

Using slerp instead of lerp to make rotations not janky

{'version': {'orig': '1.7.0', 'new': '1.7.1'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/tKywaZK2mF/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Version 1.7 open beta by Temperz87

Sept. 5, 2020, 8:22 p.m.

Description

*GPS subsystem: send GPS locations to teammates *Revamped spawn and Mission system: greatly increased stability *Hide players spawning inside each other *Bug fixes with ai Spawns

{'version': {'orig': '1.6.0', 'new': '1.7.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/ucrjk8EinD/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Giving surgeon credit for his stuff by Temperz87

Aug. 31, 2020, 5:02 p.m.

Description

Desert Cobra Objectives work(missions 1 and 2 tested) Stationary carrier Spawns work Spawn killing on join fixed Delayed join works Huge networking performance gains, less lag Missiles now Damage correctly General physics stability updates Pogs in the chat for surgeon

{'user_uploaded_file': {'orig': <FieldFile: uploaded_files/O7n8EocFt0/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Objectives and Desert Cobra by Temperz87

Aug. 31, 2020, 4:57 p.m.

Description

Objectives now work better. Desert Cobra now works.

{'version': {'orig': '1.5.1', 'new': '1.6.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/cICkHkhHm6/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Guns and button fix by Temperz87

Aug. 29, 2020, 4:38 a.m.

Description

-Guns will now hit accurately. -Button will show up after a re-host

{'version': {'orig': '1.5.0', 'new': '1.5.1'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/U9ImKwXEnf/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Pushing the right code, version checker by Temperz87

Aug. 24, 2020, 6:14 a.m.

{'version': {'orig': '1.4.0', 'new': '1.5.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/zUGHaJkQbs/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Missile and guns fix by Temperz87

Aug. 23, 2020, 11:20 p.m.

Description

- Fixed missiles not outputting damage when they should - Fixed guns firing for way longer than they should

{'version': {'orig': '1.0.3', 'new': '1.4.0'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/xvw33Ma5vv/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}


Day 1 patch - Missiles are no longer broken by Temperz87

Aug. 22, 2020, 10:27 p.m.

Description

Fixed IR and radar missiles not working.

{'version': {'orig': '1.0.0', 'new': '1.0.3'}, 'user_uploaded_file': {'orig': <FieldFile: uploaded_files/SovE1pGoX0/Multiplayer.zip>, 'new': <FieldFile: Multiplayer.zip>}}